Published creator on Stake Engine
Order a slot game for Stake Engine.
We build the whole game and hand it over finished, ready to publish on Stake.com under your own label. 19 of the titles we have delivered are live and playable right now.
Reply inside 24 hours · NDA from the first message · No obligation
- Live on Stake.com
- 19
- Labels shipped under
- 4
- Games in the catalogue
- 21
01 / The platform
What Stake Engine is.
Stake Engine is the publishing platform behind the games on Stake.com. It is where a finished slot game gets submitted, reviewed and switched on for players. Anyone can put a game through it. That is the part people get excited about, and it is genuinely true.
The part nobody mentions is that you need a finished game first: a math model that holds up, art that does not look like a template, motion that carries a win, and a build that survives review. That is a studio’s worth of work, and it is the reason most good ideas never make it past a document.
You bring the idea and the label. We build the game and take it through submission.
02 / The order
What you are actually buying.
01
The math
A model built to your targets for return to player, volatility, hit rate and max win, then proven over millions of simulated plays before a single symbol gets drawn.
02
The art
Theme, symbol set, backgrounds, interface. Drawn for your game from the brief up, never pulled from a template pack and recoloured.
03
The motion
Reel behaviour, win presentation, feature transitions, ambient detail. The part that decides whether a game feels cheap or feels expensive.
04
The sound
Spin beds, win stings, feature cues and the mix that ties them to the motion instead of sitting on top of it.
05
The build
Everything assembled into a finished game that runs properly on a phone as well as a desktop, because most of your players will be on a phone.
06
The submission
A pre-submission audit against the things that fail review, then submission, reviewer feedback and fix passes until the game clears and goes live.
03 / Ownership
Your label. Your revenue.
When the game goes live it carries your label. Players see your name on the cover and in the lobby. The revenue it earns is yours, and we do not take a share of it. We are paid to build the game, and that is where our claim on it ends.
19 games built in this workshop are on Stake.com right now, under 4 different labels. Not one of them carries ours.
Discretion is the default, not an upgrade. An NDA is in effect from your first message, and a large share of what we ship never appears on this site because the buyer preferred it that way.
04 / The split
Who does what.
You bring
- A theme, or an idea, or a game you liked and want your own version of
- A rough sense of how it should feel to play
- The label name it ships under
- A yes or a no at each milestone
We handle
- Scoping the game and quoting it
- The math model and the simulation work behind it
- Every frame of art, motion and sound
- The build, the mobile layout and the polish
- Submission, review and every fix pass after it
- A private portal so you can watch all of it happen
05 / Questions
Platform questions
How ordering
actually works.
Submission, delivery, math and what lands in your hands at the end. Anything not covered here gets answered on the form the same day.
Can you publish the game on Stake Engine for me?
Yes. We build to Stake Engine requirements from the start and take the game through submission and review. You supply the label name it ships under. We handle the pre-submission audit, the reviewer feedback, and the fix passes until it clears.
What do I actually receive at the end?
A finished game, live and playable, published under your label: the math model, the symbol set and art, the animation, the sound, and the build itself, taken all the way through submission. Eleven of the games we have delivered are on Stake.com right now.
How do you know the math actually works?
Every math model is run through millions of simulated plays before a single symbol is drawn. Return to player, volatility, hit rate and max win are locked to target before art begins, so the game does not have to be rebuilt when the numbers come back wrong.
Do the games work properly on mobile?
Yes. Every title is built to play correctly on phones as well as on desktop, and the mobile layout is part of the build rather than something bolted on at the end. Most players on these platforms are on a phone, so it gets treated as the primary case.
How do I keep track while the game is being built?
Through a private portal on this site. Math iterations, design pivots, motion drops and reviewer notes all land there as they happen, so you are never chasing a screenshot in a direct message or wondering what week the project is in.
Can I see games you have already delivered?
19 titles are live and playable on Stake.com right now, shipped under 4 different labels, with more in the pipeline. The full catalogue with cover art is on the games page, and every live title links straight to the real thing.
Order a game
Your label.
Our workshop.
Send the theme and we will come back with a scope, a timeline and a price. No retainer, no discovery fee, no account manager sat between you and the people building it.
Reply inside 24 hours · NDA from the first message · No obligation
What happens next
- 01
Send the brief
A theme and a rough idea of the game is enough. No spec document required.
- 02
Get a scoped quote
Price, timeline and what is included, back on your channel inside 24 hours.
- 03
Watch it get built
Math, art and motion land in your private portal as they happen.





